This is the article on the first mission of the Shang Dynasty. If you are looking for the article on the second mission in the same city, see Bo.

Mission Info
Starting Year
1606 BCE
Starting Funds
Very Easy: 7500 Strings of Cash
Easy: 5000 Strings of Cash
Normal: 5000 Strings of Cash
Hard: 5000 Strings of Cash
Very Hard: 4000 Strings of Cash
Mission Navigation

Bo is a mission found in Emperor: Rise of the Middle Kingdom. It is the first mission in the Shang Dynasty.

Briefing Edit

During the time of the Xia, our people learned the art of farming and settled along the fertile banks of the northern rivers. But the self-indulgent kings of Xia grew fat and lazy with power, and lost touch with their subjects. Cities attacked cities, and barbarians burned our fields. But the people were not forgotten by all, for in the distant province of Shang, a bold new leader, Tang, came forth and vanquished the pitiful Xia. The victorious banners of the Shang now flutter in the breeze over the capital at Hsiang.

To strengthen his base of power, our new king wishes that new towns be established. It is for this important endeavor that you have been appointed. Build a new settlement at Bo. Fill the town larders with meat and millet and the noble Tang will see to it that the settlers arrive! Do not be surprised, however, if you receive a few requests from Hsiang for some handcrafted ceramics

Goals Edit

  • 600 people in Spacious Dwelling or better
  • Produce 12 crates of ceramics in one year

Summary Edit

This is the first real mission of the game, although it's a fairly simple mission that breaks the player into the basics of building a city from scratch with limited funds and poor export opportunities. Be careful about placing buildings: don't sprawl all over the place, as you will be returning to this mission to build the first monument.

Luckily the requirements are minimal and don't require a large city. The space along the lengthy section of road is a good place for a couple of farms, with the space just north of this a good place for a housing block. Keep the city small as there are few jobs available, although overproducing ceramics may help in meeting the requests of Hsiang, keeping the gods happy and reducing unemployment as the housing grows to meet the requirement. As 12 crates of ceramics need to be produced in a calendar year, this may be a profitable route.

Eventually, the trade route to Hsiang will be discovered and should be opened when possible. If you play the mission for too long, a trade route to Banpo will become available, although it doesn't purchase anything that your city can produce.

Once your housing has reached Spacious Dwelling, it's only a matter of waiting for your city to produce the required number of ceramics to complete the mission. High unemployment is not an issue for this mission as it will be soaked up when you return here...